Epic Games 'Paragon' Art Test 2014

I got permission to post my art test from back when I was interviewing for my position at Epic Games in early 2014. Test was completed in 2-3 weeks (IIRC correctly).

This was for the MOBO game 'Paragon' that I spent roughly 3 years working on. Art test was based on a concept from the immensely talented Zak Foreman (https://www.artstation.com/foreman).

The ocean shader was an adapted version of Jeremy Baldwin's Ocean shader which can be found here:
https://forums.unrealengine.com/showthread.php?2793-JBaldwin-UE4-Content-Preview-Thread&p=51691&viewfull=1#post51691

Please bare in mind this test is no longer used for hiring at Epic, hence why I'm able to post it now.